相关作者的搜索结果
Beginning C++ Game Programming
Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019Key Features* Learn game development and C++ with a fun, example-driven approach* Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders* Discover tips to expand your finished games by thinking critically, technically, and creativelyBook DescriptionThe second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills.By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratchWhat you will learn* Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML* Explore C++ OOP by building a Pong game* Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound* Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns* Add advanced features to your game using pointers, references, and the STL* Scale and reuse your game code by learning modern game programming design patternsWho this book is forThis book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you’ll find this book useful.
Android Programming with Kotlin for Beginners
Build smart looking Kotlin apps with UI and functionality for the Android platform Key Features* Start your Android programming career, or just have fun publishing apps on Google Play marketplace* The first-principle introduction to Kotlin through Android, to start building easy-to-use apps* Learn by example and build four real-world apps and dozens of mini-appsBook DescriptionAndroid is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android.It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app.By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.What you will learn* Learn how Kotlin and Android work together* Build a graphical drawing app using Object-Oriented Programming (OOP) principles* Build beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardView* Write Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite database* Add user interaction, data captures, sound, and animation to your apps* Implement dialog boxes to capture input from the user* Build a simple database app that sorts and stores the user's dataWho this book is forThis book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.
Learning Java by Building Android Games
Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency.This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.
Beginning C++ Game Programming
This book is perfect for you if any of the following describes you: You have no C++ programming knowledge whatsoever or need a beginner level refresher course, if you want to learn to build games or just use games as an engaging way to learn C++, if you have aspirations to publish a game one day, perhaps on Steam, or if you just want to have loads of fun and impress friends with your creations.
Android Programming for Beginners
Are you trying to start a career in programming, but haven’t found the right way in? Do you have a great idea for an app, but don’t know how to make it a reality? Or maybe you’re just frustrated that "to learn Android, you must know java." If so, Android Programming for Beginners is for you. You don’t need any programming experience to follow along with this book, just a computer and a sense of adventure.
Android Game Programming by Example
The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games.The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed.
Learning Java by Building Android Games
If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
Building E-commerce Sites with VirtueMart Cookbook
Written in a friendly, recipe-based style, this practical cookbook will show you how to create, maintain and customize attractive eCommerce solutions with ease.This book is written for anyone who is interested in building eCommerce solutions with VirtueMart. If you have little to no experience with eCommerce this book will show you how to overcome any problem no matter how complex it appears. Experienced site builders and administrators will also find the solutions this cookbook offers useful. Basic HTML and CSS would be beneficial.
The Inner Game of Stress
Renowned sports psychology expert W. Timothy Gallwey teams up with two esteemed physicians to offer a unique and empowering guide to mental health in today s volatile world. The Inner Game of Stress applies the trusted principles of Gallwey s wildly popular Inner Game series, which have helped athletes the world over, to the management of everyday stress -- personal, professional, financial, physical -- and shows us how to access our inner resources to maintain stability and achieve success. Stress attacks every aspect of our well-being. Gallwey explains how negative self-talk undermines us, making us believe that pressure is inevitable and that other people s expectations are paramount -- which leaves us feeling helpless and unhappy. But as Gallwey shows, we have the means to build a shield against stress with our abilities to take childlike pleasure in learning new skills, to properly and healthily rest and relax, and to trust in our own good judgment.