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Mastering Arduino
Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino.Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.
Swift 4 Protocol-Oriented Programming(Third Edition)
This book is for Swift developers who want to learn and implement protocol-oriented programming in their real-world applications..
Mastering Swift 3
This book is for developers who want to dive into the newest version of Swift. If you are a developer that learns best by looking at, and working with code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory.
Mastering Swift
If you are a developer that learns best by looking at, and working with, code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory.
iOS and OS X Network Programming Cookbook
This book follows a recipebased approach that will heavily focus on the code and how to integrate the samples with the reader’s projects.Each recipe consists of one or more methods that you can put directly into your app and use.This book is ideal for developers that want to create network applications for the Apple OS X or iOS platforms. All examples are written in ObjectiveC using XCode as the IDE. Knowledge of ObjectiveC and XCode is essential.
Mastering Swift 4(Fourth Edition)
This book is for developers who want to delve into the newest version of Swift. If you are a developer who learns best by looking at and working with code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory.
Protocol-Oriented Programming with Swift
This book is for Swift developers who want to learn and implement protocol oriented programming in their real world applications.
Mastering Swift 2
This book is for developers that want to dive into the newest version of Swift. If you want in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, Mastering Swift 2 gives you guidance on how to use and apply them in your own projects.