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Mastering Swift 3
This book is for developers who want to dive into the newest version of Swift. If you are a developer that learns best by looking at, and working with code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory.

Swift 4 Protocol-Oriented Programming(Third Edition)
This book is for Swift developers who want to learn and implement protocol-oriented programming in their real-world applications..

Mastering Swift
If you are a developer that learns best by looking at, and working with, code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory.

Expert C++
C++ has evolved over the years and the latest release – C++20 – is now available. Since C++11, C++ has been constantly enhancing the language feature set. With the new version, you’ll explore an array of features such as concepts, modules, ranges, and coroutines. This book will be your guide to learning the intricacies of the language, techniques, C++ tools, and the new features introduced in C++20, while also helping you apply these when building modern and resilient software.You’ll start by exploring the latest features of C++, and then move on to advanced techniques such as multithreading, concurrency, debugging, monitoring, and high-performance programming. The book will delve into object-oriented programming principles and the C++ Standard Template Library, and even show you how to create custom templates. After this, you’ll learn about different approaches such as test-driven development (TDD), behavior-driven development (BDD), and domain-driven design (DDD), before taking a look at the coding best practices and design patterns essential for building professional-grade applications. Toward the end of the book, you will gain useful insights into the recent C++ advancements in AI and machine learning.By the end of this C++ programming book, you’ll have gained expertise in real-world application development, including the process of designing complex software.

Swift:Developing iOS Applications
This course would be for app developers who are new to developing for iOS or OSX and are trying to get grips with Swift for the first time.

Android:Game Programming
If you are completely new to Java, Android, or game programming, this book is for you. If you want to publish Android games for fun or for business and are not sure where to start, then this book will show you what to do, step by step, from the start.

Hands-On Enterprise Application Development with Python
Dynamically typed languages like Python are continuously improving. With the addition of exciting new features and a wide selection of modern libraries and frameworks, Python has emerged as an ideal language for developing enterprise applications. Hands-On Enterprise Application Development with Python will show you how to build effective applications that are stable, secure, and easily scalable.The book is a detailed guide to building an end-to-end enterprise-grade application in Python. You will learn how to effectively implement Python features and design patterns that will positively impact your application lifecycle. The book also covers advanced concurrency techniques that will help you build a RESTful application with an optimized frontend. Given that security and stability are the foundation for an enterprise application, you’ll be trained on effective testing, performance analysis, and security practices, and understand how to embed them in your codebase during the initial phase. You’ll also be guided in how to move on from a monolithic architecture to one that is service oriented, leveraging microservices and serverless deployment techniques.By the end of the book, you will have become proficient at building efficient enterprise applications in Python.

Applied Unsupervised Learning with R
Starting with the basics, Applied Unsupervised Learning with R explains clustering methods, distribution analysis, data encoders, and features of R that enable you to understand your data better and get answers to your most pressing business questions. This book begins with the most important and commonly used method for unsupervised learning - clustering - and explains the three main clustering algorithms - k-means, divisive, and agglomerative. Following this, you'll study market basket analysis, kernel density estimation, principal component analysis, and anomaly detection. You'll be introduced to these methods using code written in R, with further instructions on how to work with, edit, and improve R code. To help you gain a practical understanding, the book also features useful tips on applying these methods to real business problems, including market segmentation and fraud detection. By working through interesting activities, you'll explore data encoders and latent variable models. By the end of this book, you will have a better understanding of different anomaly detection methods, such as outlier detection, Mahalanobis distances, and contextual and collective anomaly detection.

Application Development with Swift
If you are an iOS developer with experience in Objective-C, and wish to develop applications with Swift, then this book is ideal for you. Familiarity with the fundamentals of Swift is an added advantage but not a necessity.

Wander Woman
Master coach and former International Coach Federation President Marcia Reynolds helps high-achieving women who may feel frustrated and restless embrace their 'wandering' impulses and come to peace with their desire for something more.

Julia High Performance
This book is for beginner and intermediate Julia programmers who are interested in high performance technical computing. You will have a basic familiarity with Julia syntax, and have written some small programs in the language.

Mastering Adobe Photoshop Elements
Adobe Photoshop Elements is a raster graphics editor for entry-level photographers, image editors, and hobbyists. Though it shares many of Photoshop CC's high-end features, it also boasts a significant number of simple to use, yet highly effective tools not found at the professional level.This book presents the complexities of image editing in easy-to-follow, bite-sized chunks, allowing you to quickly recognize the editing challenge, and helps you to identify the tools and techniques required to make improvements, and to apply those techniques quickly and efficiently. You will start by learning how to import, organize, manage, edit, and use your pictures in a format that's designed for creative photography projects. Going further, you'll discover how to fix a wide range of photographic problems based on the book's extensive repertoire of commonly applied solutions. You'll be escorted through a wide range of common processes that include applying artistic effects to creative projects, custom image makeovers, processing images for social media, and other file export methods.Towards the end of the book, you will understand what the most important tools and features actually do in Photoshop Elements, answering the often-asked question; What, when, and where would you use these features in a precise and practical way.

iOS 5 Essentials
Each chapter will take you through a new major feature of iOS 5. You will learn how to integrate each feature into your applications. If you ever wanted to learn about the latest features of iOS 5 and learn how to incorporate Twitter, iCloud and Core Image framework effects functionality into your applications, then this book is for you. You should have a good knowledge of programming experience with Objective-C, and have used Xcode 4. iPhone programming experience is not required.

Mastering Adobe Photoshop Elements 2020
An example-driven guide to take your image editing skills from beginner to advanced using powerful Photoshop Elements tools and techniques in tandem with Adobe’s latest AI technologyKey Features* Updated to the latest version of Photoshop Elements 2020 with focused coverage on Adobe’s latest AI technology* Organize, search, and keep track of an ever-increasing number of images and videos using expert practices* Discover common solutions to a wide range of photographic and image-editing problemsBook DescriptionAdobe Photoshop Elements is a raster graphics editor for entry-level photographers, image editors, and hobbyists. Updated and improved to cover the latest features of Photoshop Elements 2020, this second edition includes focused coverage of Adobe's new AI-powered features that are designed to make the editing process more efficient, creative and fun.This book takes you through the complexities of image editing in easy-to-follow, bite-sized chunks, helping you to quickly recognize the editing challenge at hand and use suitable tools and techniques to overcome it. You’ll start by learning how to import, organize, manage, edit, and use your pictures in a format that’s designed for creative photography projects. Throughout this Adobe Photoshop Elements book, you'll discover how to fix different photographic problems using an extensive repertoire of commonly applied solutions. Common processes such as applying artistic effects to creative projects, custom image makeovers, processing images for social media, and other file export methods will also be covered.By the end of this book, you’ll have learned about the impressive tools available in Photoshop Elements 2020, and how it is designed not only for photographers who’d like to dip their toes into the editing world, but also for those wanting simple but effective ideas on how to expand their creativity while remaining time-efficient.What you will learn* Explore the automatic AI-powered features designed to make the editing process faster and more efficient* Add graphic elements to any composition, photograph, or illustration* Overcome challenges in editing multi-layered images for your photography projects* Develop illustrative skills using Photoshop Elements' drawing tools* Learn techniques for professional photo retouching* Work with online and local templates to create calendars, greeting cards, and other projectsWho this book is forThis book is for creative and enthusiastic photographers with elementary experience in photo editing. If you are looking to organize your picture collection and take control of post-processing requirements, you’ll find this book useful. Though not necessary, photography skills alongside basic photo editing knowledge will help you to get the most out of this book.

Julia High Performance(Second Edition)
Julia is a high-level, high-performance dynamic programming language for numerical computing. If you want to understand how to avoid bottlenecks and design your programs for the highest possible performance, then this book is for you. The book starts with how Julia uses type information to achieve its performance goals, and how to use multiple dispatches to help the compiler emit high-performance machine code. After that, you will learn how to analyze Julia programs and identify issues with time and memory consumption. We teach you how to use Julia's typing facilities accurately to write high-performance code and describe how the Julia compiler uses type information to create fast machine code. Moving ahead, you'll master design constraints and learn how to use the power of the GPU in your Julia code and compile Julia code directly to the GPU. Then, you'll learn how tasks and asynchronous IO help you create responsive programs and how to use shared memory multithreading in Julia. Toward the end, you will get a flavor of Julia's distributed computing capabilities and how to run Julia programs on a large distributed cluster.By the end of this book, you will have the ability to build large-scale, high-performance Julia applications, design systems with a focus on speed, and improve the performance of existing programs.

Unreal Engine 4 Shaders and Effects Cookbook
Unreal Engine 4 is a powerful game engine, one which has seen a recent boost in widespread adoption thanks to its ease of use and the powerful rendering pipeline that it packs. Seeing as how it's relatively easy to create stunning presentations and visuals, Unreal has quickly become a strong contender in industries where this kind of software had been previously denied entry.With that in mind, this book aims to help you get the most out of Unreal Engine 4 - from creating awe-inspiring graphics to delivering optimized experiences to your users. This is possible thanks to a mixture of hands-on experience with real materials and the theory behind them. You will immediately know how to create that material that you want to display, and you'll also end up with the knowledge that will let you know how to control it.All of this will be done without losing sight of two key components of any real-time application - optimization, and efficiency. The materials that you create will be light and efficient, and they will vary depending on your target platform. You'll know which techniques can be used in any kind of device and which ones should be kept to high-end machines, giving you the confidence to tackle any material-related task that you can imagine. Hop onboard and discover how!

Learning Angular
Angular, loved by millions of web developers around the world, continues to be one of the top JavaScript frameworks thanks to its regular updates and new features that enable fast, cross-platform, and secure frontend web development. With Angular, you can achieve high performance using the latest web techniques and extensive integration with web tools and integrated development environments (IDEs).Updated to Angular 10, this third edition of the Learning Angular book covers new features and modern web development practices to address the current frontend web development landscape. If you are new to Angular, this book will give you a comprehensive introduction to help you get you up and running in no time. You'll learn how to develop apps by harnessing the power of the Angular command-line interface (CLI), write unit tests, style your apps by following the Material Design guidelines, and finally deploy them to a hosting provider. The book is especially useful for beginners to get to grips with the bare bones of the framework needed to start developing Angular apps.By the end of this book, you’ll not only be able to create Angular applications with TypeScript from scratch but also enhance your coding skills with best practices.

Kotlin Standard Library Cookbook
Given the verbosity of Java, developers have turned to Kotlin for effective software development. The Kotlin standard library provides vital tools that make day-to-day Kotlin programming easier. This library features the core attributes of the language, such as algorithmic problems, design patterns, data processing, and working with files and data streams.The recipes in this book offer coding solutions that can be readily executed. The book covers various topics related to data processing, I/O operations, and collections transformation. We'll walk through effective design patterns in Kotlin and you'll understand how coroutines add new features to JavaScript.As you make your way through the chapters, you'll learn how to implement clean, reusable functions and scalable interfaces containing default implementations. In the concluding chapters, we'll provide recipes on functional programming concepts, such as lambdas, monads, functors, and Kotlin scoping functions.By the end of the book, you'll be able to address a range of problems that Kotlin developers face by implementing easy-to-follow solutions.

Android Game Programming by Example
The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games.The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed.

Getting Started with Web Components
Web Components are a set of APIs that help you build reusable UI modules that can operate in any modern browser using just Vanilla JavaScript. The power of Web Components lies in their ability to build frontend web applications with or without web frameworks.With this practical guide, you will understand how Web Components can help you build reusable UI components for your modern web apps. The book starts by explaining the fundamentals of Web Components' design and strategies for using them in your existing frontend web projects. You will also learn how to use JavaScript libraries such as Polymer.js and Stencil.js for building practical components. As you progress, you will build a single-page application using only Web Components to fully realize their potential. This practical guide demonstrates how to work with Shadow DOM and custom elements to build the standard components of a web application. Toward the end of the book, you will learn how to integrate Web Components with standard web frameworks to help you manage large-scale web applications.By the end of this book, you will have learned about the capabilities of Web Components in building custom elements and have the necessary skills for building a reusable UI for your web applications.

Modern C++ Programming Cookbook
C++ has come a long way to be one of the most widely used general-purpose languages that is fast, efficient, and high-performance at its core.The updated second edition of Modern C++ Programming Cookbook addresses the latest features of C++20, such as modules, concepts, coroutines, and the many additions to the standard library, including ranges and text formatting. The book is organized in the form of practical recipes covering a wide range of problems faced by modern developers.The book also delves into the details of all the core concepts in modern C++ programming, such as functions and classes, iterators and algorithms, streams and the file system, threading and concurrency, smart pointers and move semantics, and many others. It goes into the performance aspects of programming in depth, teaching developers how to write fast and lean code with the help of best practices.Furthermore, the book explores useful patterns and delves into the implementation of many idioms, including pimpl, named parameter, and attorney-client, teaching techniques such as avoiding repetition with the factory pattern. There is also a chapter dedicated to unit testing, where you are introduced to three of the most widely used libraries for C++: Boost.Test, Google Test, and Catch2.By the end of the book, you will be able to effectively leverage the features and techniques of C++11/14/17/20 programming to enhance the performance, scalability, and efficiency of your applications.

Multithreading in C# 5.0 Cookbook
Cookbook.Multithreading in C# 5.0 Cookbook is written for existing C# developers who want a complete, professional, and authoritative guide to multithreading. You don’t need any experience with multithreaded programming to use this book.

Multithreading with C# Cookbook(Second Edition)
This book is aimed at those who are new to multithreaded programming, and who are looking for a quick and easy way to get started. It is assumed that you have some experience in C# and .NET already, and you should also be familiar with basic computer science terminology and basic algorithms and data structures.

Rust Quick Start Guide
Rust is an emerging programming language applicable to areas such as embedded programming, network programming, system programming, and web development. This book will take you from the basics of Rust to a point where your code compiles and does what you intend it to do!This book starts with an introduction to Rust and how to get set for programming, including the rustup and cargo tools for managing a Rust installation and development workflow.Then you'll learn about the fundamentals of structuring a Rust program, such as functions, mutability, data structures, implementing behavior for types, and many more. You will also learn about concepts that Rust handles differently from most other languages.After understanding the Basics of Rust programming, you will learn about the core ideas, such as variable ownership, scope, lifetime, and borrowing. After these key ideas, you will explore making decisions in Rust based on data types by learning about match and if let expressions. After that, you'll work with different data types in Rust, and learn about memory management and smart pointers.

Boost C++ Application Development Cookbook(Second Edition)
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This book is for developers looking to improve their knowledge of Boost and who would like to simplify their application development processes. Prior C++ knowledge and basic knowledge of the standard library is assumed.

Rust High Performance
This book is for Rust developers keen to improve the speed of their code or simply to take their skills to the next level.

Mastering TypeScript 3
TypeScript is both a language and a set of tools to generate JavaScript. It was designed by Anders Hejlsberg at Microsoft to help developers write enterprise-scale JavaScript. Starting with an introduction to the TypeScript language, before moving on to basic concepts, each section builds on previous knowledge in an incremental and easy-to-understand way. Advanced and powerful language features are all covered, including asynchronous programming techniques, decorators, and generics. This book explores many modern JavaScript and TypeScript frameworks side by side in order for the reader to learn their respective strengths and weaknesses. It will also thoroughly explore unit and integration testing for each framework.Best-of-breed applications utilize well-known design patterns in order to be scalable, maintainable, and testable. This book explores some of these object-oriented techniques and patterns, and shows real-world implementations.By the end of the book, you will have built a comprehensive, end-to-end web application to show how TypeScript language features, design patterns, and industry best practices can be brought together in a real-world scenario.

Mastering Rust
Rust is an empowering language that provides a rare combination of safety, speed, and zero-cost abstractions. Mastering Rust – Second Edition is filled with clear and simple explanations of the language features along with real-world examples, showing you how you can build robust, scalable, and reliable programs. This second edition of the book improves upon the previous one and touches on all aspects that make Rust a great language. We have included the features from latest Rust 2018 edition such as the new module system, the smarter compiler, helpful error messages, and the stable procedural macros. You’ll learn how Rust can be used for systems programming, network programming, and even on the web. You’ll also learn techniques such as writing memory-safe code, building idiomatic Rust libraries, writing efficient asynchronous networking code, and advanced macros. The book contains a mix of theory and hands-on tasks so you acquire the skills as well as the knowledge, and it also provides exercises to hammer the concepts in. After reading this book, you will be able to implement Rust for your enterprise projects, write better tests and documentation, design for performance, and write idiomatic Rust code.

Faster Together
Don't Slow Down—Team Up! With countless emails, constant communication, cascading deadlines, and seemingly endless meetings, it's a wonder any of us gets anything done these days. You can try working harder or faster or smarter, but what really makes the difference is "teaming well."

PostgreSQL Development Essentials
If you are a PostgreSQL developer with a basic knowledge of PostgreSQL development and you’re want deeper knowledge to develop applications, then this book is for you. As this book does not cover basic installation and configurations, you should have PostgreSQL installed on your machine as a prerequisite.

Big Data Analytics with R
This book is intended for Data Analysts, Scientists, Data Engineers, Statisticians, Researchers, who want to integrate R with their current or future Big Data workflows.It is assumed that readers have some experience in data analysis and understanding of data management and algorithmic processing of large quantities of data, however they may lack specific skills related to R.

Julia 1.0 Programming Cookbook
Julia, with its dynamic nature and high-performance, provides comparatively minimal time for the development of computational models with easy-to-maintain computational code. This book will be your solution-based guide as it will take you through different programming aspects with Julia.Starting with the new features of Julia 1.0, each recipe addresses a specific problem, providing a solution and explaining how it works. You will work with the powerful Julia tools and data structures along with the most popular Julia packages. You will learn to create vectors, handle variables, and work with functions. You will be introduced to various recipes for numerical computing, distributed computing, and achieving high performance. You will see how to optimize data science programs with parallel computing and memory allocation. We will look into more advanced concepts such as metaprogramming and functional programming. Finally, you will learn how to tackle issues while working with databases and data processing, and will learn about on data science problems, data modeling, data analysis, data manipulation, parallel processing, and cloud computing with Julia.By the end of the book, you will have acquired the skills to work more effectively with your data

Learning Puppet Security
If you are a security professional whose workload is increasing, or a Puppet professional looking to increase your knowledge of security, or even an experienced systems administrator, then this book is for you. This book will take you to the next level of security automation using Puppet. The book requires no prior knowledge of Puppet to get started.

Qt5 C++ GUI Programming Cookbook
With the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application becomes important so that it stands out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly user interfaces for your applications.Qt5 C++ GUI Programming Cookbook, Second Edition teaches you how to develop functional and appealing user interfaces using the latest version of QT5 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, implementing Google Maps, and more. You will also be taken through advanced concepts like asynchronous programming, event handling using signals and slots, network programming, various aspects of optimizing your application. By the end of the book, you will be confident to design and customize GUI applications that meet your clients' expectations and have an understanding of best practice solutions for common problems.

Go Systems Programming
Intermediate Linux and general Unix programmers. Network programmers from beginners to advanced practitioners. C and C++ programmers interested in different approaches to concurrency and Linux systems programming.

Tableau:Creating Interactive Data Visualizations
Data scientists who have just started using Tableau and want to build on the skills using practical examples. Familiarity with previous versions of Tableau will be helpful, but not necessary.

Scala for Data Science
If you are a Scala developer or data scientist, or if you want to enter the field of data science, then this book will give you all the tools you need to implement data science solutions.

Python GUI Programming Cookbook
Python is a multi-domain, interpreted programming language that is easy to learn and implement. With its wide support for frameworks to develop GUIs, you can build interactive and beautiful GUI-based applications easily using Python. This third edition of Python GUI Programming Cookbook follows a task-based approach to help you create effective GUIs with the smallest amount of code. Every recipe in this book builds upon the last to create an entire, real-life GUI application. These recipes also help you solve problems that you might encounter while developing GUIs. This book mainly focuses on using Python’s built-in tkinter GUI framework. You'll learn how to create GUIs in Python using simple programming styles and object-oriented programming (OOP). As you add more widgets and expand your GUI, you will learn how to connect to networks, databases, and graphical libraries that greatly enhance the functionality of your GUI. You’ll also learn how to use threading to ensure that your GUI doesn't become unresponsive. Toward the end, you’ll learn about the versatile PyQt GUI framework, which comes along with its own visual editor that allows you to design GUIs using drag and drop features. By the end of the book, you’ll be an expert in designing Python GUIs and be able to develop a variety of GUI applications with ease.

AngularJS Directives Cookbook
This book is for developers with AngularJS experience who want to extend their knowledge to create or customize directives in any type of AngularJS application. Some experience of modern tools such as Yeoman and Bower would be helpful, but is not a requirement.

Learning TypeScript 2.x
If you are a developer aiming to learn TypeScript to build attractive web applications, this book is for you. No prior knowledge of TypeScript is required. However, a basic understanding of JavaScript would be an added advantage.