出现在书名中的结果
共 17 条

水质控制生态工程 Ecological Engineering for Water Quality Control
本书介绍了生态系统、生态学和生态工程的基本概念,描述水环境、水质要求、水和污水处理的基本原理,通过应用案例阐释生态工程在景观水体保护、污水处理、饮用水水源净化、雨水管理的理念和方法。本书可作为给排水科学与工程、环境工程、土木工程等本科专业开设的双语或全英文授课教材,也可供相关专业研究生和技术人员参考阅读。

Mastering Reverse Engineering
If you want to analyze software in order to exploit its weaknesses and strengthen its defenses, then you should explore reverse engineering. Reverse Engineering is a hackerfriendly tool used to expose security flaws and questionable privacy practices.In this book, you will learn how to analyse software even without having access to its source code or design documents. You will start off by learning the low-level language used to communicate with the computer and then move on to covering reverse engineering techniques. Next, you will explore analysis techniques using real-world tools such as IDA Pro and x86dbg. As you progress through the chapters, you will walk through use cases encountered in reverse engineering, such as encryption and compression, used to obfuscate code, and how to to identify and overcome anti-debugging and anti-analysis tricks. Lastly, you will learn how to analyse other types of files that contain code.By the end of this book, you will have the confidence to perform reverse engineering.

Unlocking the Secrets of Prompt Engineering
Enhance your writing with AI by mastering prompt engineering techniques and become an expert in developing and utilizing LLM prompts across applications Key Features Master prompt engineering techniques to harness AI's writing potential Discover diverse LLM applications for content creation and beyond Learn through practical examples, use cases, and hands-on guidance Purchase of the print or Kindle book includes a free PDF eBook B

Feature Engineering Made Easy
If you are a data science professional or a machine learning engineer looking to strengthen your predictive analytics model, then this book is a perfect guide for you. Some basic understanding of the machine learning concepts and Python scripting would be enough to get started with this book.

Mastering PHP Design Patterns
This book is for PHP developers who wish to have better organization structure over their code through learning common methodologies to solve architectural problems against a backdrop of learning new functionality in PHP 7.

Next.js Quick Start Guide
3人今日阅读
Next.js is a powerful addition to the ever-growing and dynamic JavaScript world. Built on top of React, Webpack, and Babel, it is a minimalistic framework for server-rendered universal JavaScript applications. This book will show you the best practices for building sites using Next. js, enabling you to build SEO-friendly and superfast websites.This book will guide you from building a simple single page app to a scalable and reliable client-server infrastructure. You will explore code sharing between client and server, universal modules, and server-side rendering.The book will take you through the core Next.js concepts that everyone is talking about – hot reloading, code splitting, routing, server rendering, transpilation, CSS isolation, and more. You will learn ways of implementing them in order to create your own universal JavaScript application. You will walk through the building and deployment stages of your applications with the JSON API,customizing the confguration, error handling,data fetching, deploying to production, and authentication.

移动互联网信息推荐技术研究
本书以推荐系统理论为基础,以探究移动互联网环境下用户如何精确获取信息这一问题为出发点,研究面向用户个性化需求的移动互联网信息推荐技术,分别从移动用户需求获取、移动情境感知推荐、社会化推荐、群组推荐等方面对移动互联网信息推荐技术展开较为全面、深入的研究和探讨。 本书可供从事电子商务推荐系统研究、教学的相关人员,以及高等院校研究生、电子商务工作者使用,可帮助读者理解在移动互联网环境下的信息推荐方法和技术。

移动系统中间件建模与仿真
本书主要介绍基于软件架构的软件建模与设计的相关知识,以移动系统作为例子,展示了如何使用基于和UML类似的元建模和图形转换技术来解决实际问题,主要内容包括问题领域、建模语言、软件架构式样、仿真技术、细化技术以及工具支持与代码生成。本书不仅具有理论研究价值,而且具有较高的工程应用价值,对移动系统和软件架构软件建模感兴趣的研究开发者和工程师具有很好的参考价值。

Learning Flask Framework
This book is for anyone who wants to develop their knowledge of Python into something that can be used on the web. Flask follows the Python design principles and can be easily understood by anyone who knows Python, and even by those who do not.

SharePoint 2013 WCM Advanced Cookbook
You will be led carefully stepbystep through a detailed set of recipes. This book focuses on web content management using Microsoft SharePoint 2013 server. The practical examples are built logically throughout the chapters to create a common theme.This book is ideal for developers who want to broaden their understanding of the web content management features available with SharePoint 2013. It is assumed that you already have some experience using SharePoint and developing web content. Experience with Microsoft PowerShell and coding C# with Visual Studio will also be helpful, but is not essential.

计算机专业实用英语
本书结合作者长期在国外用英语做研究的经验,尝试传授一些真正对学生有用的知识,旨在培养读者把英文作为工作语言,提高读者专业英语的运用能力。本书分为4部分,主要内容包括:如何用英语在国际会议上做学术演讲,英文科技论文和毕业论文的写作规范及技巧,如何向国际刊物投稿,如何选题及如何检索文献等,还介绍了计算机专业前沿课题动向,以及学术研究新成果、新方法、新技术,并附相关学术论文。本书还给学生提供一些长期在国外从事研究的专家学者的建议和经验,帮助他们逐步学会独立创新工作的能力。本书每节后都附有词汇表、习题和相关附录,并提供课文朗读录音和电子课件。

万物皆计算:科学奇才的探索之旅
13人今日阅读 推荐值 75.8%
本书为斯蒂芬·沃尔弗拉姆的随笔集,汇集了其过去十余年不同场合的文章、讲稿等,以计算思维范式为中心,讲述了沃尔弗拉姆在科学、技术、艺术、哲学、商业等多个领域的思想探索与实践。从为电影《降临》提供科学咨询、解决人工智能道德规范问题、寻找一个不寻常的多面体的来源、与外星人交流,到建立Mathematica 和Wolfram|Alpha,再到寻找物理学的基本理论和探索π,本书捕捉到了计算世界伟大先驱之一的感染力和好奇心,向读者展示了计算思维在当代科技发展中的无限可能。 本书适合所有对科技史、科学哲学感兴趣,对开阔视野、提升认知与思考能力有需求的读者阅读。

化学信息学(第二版)
1人今日阅读
《化学信息学》(第二版)是“十二五”普通高等教育本科国家级规划教材、普通高等教育“十一五”国家级规划教材。本书在第一版的基础上,着重针对中、外文期刊网络数据库的检索过程进行了介绍,并扩充了专利文献与技术标准数据库的相关内容。全书主要分为四大部分,共12章,其中第1章概述了化学信息学的产生及特点;第2~8章讲述了化学信息的来源,包括纸质版的手册,书籍,搜索引擎,目前广为使用的中、外文期刊文献数据库以及专利文献与技术标准数据库;第9~11章介绍了化学信息的处理工具(即化学软件)、处理方法(相关化学计量学算法)以及定量构效关系(QSAR)的原理及应用,并新增了部分例子;在第12章中,对生物信息学领域的研究进行了概述。《化学信息学》(第二版)可作为高等院校化学、化工及相关专业本科“化学信息学”课程的入门教材,另外,书中提供了大量与化学信息学相关的网址,亦可作为研究生的参考书籍。

Docker Quick Start Guide
Docker is an open source software platform that helps you with creating, deploying, and running your applications using containers. This book is your ideal introduction to Docker and containerization.You will learn how to set up a Docker development environment on a Linux, Mac, or Windows workstation, and learn your way around all the commands to run and manage your Docker images and containers.You will explore the Dockerfile and learn how to build your own enterprise-grade Docker images. Then you will learn about Docker networks, Docker swarm, and Docker volumes, and how to use these features with Docker stacks in order to define, deploy, and maintain highly-scalable, fault-tolerant multi-container applications.Finally, you will learn how to leverage Docker with Jenkins to automate the building of Docker images and the deployment of Docker containers. By the end of this book, you will be well prepared when it comes to using Docker for your next project.

Architectural Patterns
This book will empower and enrich IT architects (such as enterprise architects, software product architects, and solution and system architects), technical consultants, evangelists, and experts.

Hands-On Deep Learning for Games
The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments.As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning.

Hands-On Bug Hunting for Penetration Testers
Bug bounties have quickly become a critical part of the security economy. This book shows you how technical professionals with an interest in security can begin productively—and profitably—participating in bug bounty programs.You will learn about SQli, NoSQLi, XSS, XXE, and other forms of code injection. You’ll see how to create CSRF PoC HTML snippets, how to discover hidden content (and what to do with it once it’s found), and how to create the tools for automated pentesting workflows.Then, you’ll format all of this information within the context of a bug report that will have the greatest chance of earning you cash. With detailed walkthroughs that cover discovering, testing, and reporting vulnerabilities, this book is ideal for aspiring security professionals. You should come away from this work with the skills you need to not only find the bugs you're looking for, but also the best bug bounty programs to participate in, and how to grow your skills moving forward in freelance security research.

Mastering Kotlin
Using Kotlin without taking advantage of its power and interoperability is like owning a sports car and never taking it out of the garage. While documentation and introductory resources can help you learn the basics of Kotlin, the fact that it’s a new language means that there are limited learning resources and code bases available in comparison to Java and other established languages.This Kotlin book will show you how to leverage software designs and concepts that have made Java the most dominant enterprise programming language. You’ll understand how Kotlin is a modern approach to object-oriented programming (OOP). This book will take you through the vast array of features that Kotlin provides over other languages. These features include seamless interoperability with Java, efficient syntax, built-in functional programming constructs, and support for creating your own DSL. Finally, you will gain an understanding of implementing practical design patterns and best practices to help you master the Kotlin language.By the end of the book, you'll have obtained an advanced understanding of Kotlin in order to be able to build production-grade applications.

Unity 2018 Augmented Reality Projects
Augmented Reality allows for radical innovations in countless areas. It magically blends the physical and virtual worlds, bringing applications from a screen into your hands. Meanwhile, Unity has now become the leading platform to develop augmented reality experiences, as it provides a great pipeline for working with 3D assets.Using a practical and project-based approach, Unity 2018 Augmented Reality Projects educates you about the specifics of augmented reality development in Unity 2018.This book teaches you how to use Unity in order to develop AR applications which can be experienced with devices such as HoloLens and Daydream. You will learn to integrate, animate, and overlay 3D objects on your camera feed, before gradually moving on to implementing sensor-based AR applications. In addition to this, you will explore the technical considerations that are especially important and possibly unique to AR. The projects in the book demonstrate how you can build a variety of AR experiences, whilst also giving insights into C# programming as well as the Unity 3D game engine via the interactive Unity Editor.By the end of the book, you will be equipped to develop rich, interactive augmented reality experiences for a range of AR devices and platforms using Unity.

Machine Learning With Go
This book is for Go developers who are familiar with the Go syntax and can develop, build, and run basic Go programs. If you want to explore the field of machine learning and you love Go, then this book is for you! Machine Learning with Go will give readers the practical skills to perform the most common machine learning tasks with Go. Familiarity with some statistics and math topics is necessary.

Learn Unity ML-Agents:Fundamentals of Unity Machine Learning
This book is intended for developers with an interest in using Machine learning algorithms to develop better games and simulations with Unity. The reader will be required to have a working knowledge of C# and a basic understanding of Python.