出现在书名中的结果
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Learning Java by Building Android Games
Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency.This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.
Corona SDK Mobile Game Development:Beginner's Guide
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
The Data Analysis Workshop
Businesses today operate online and generate data almost continuously. While not all data in its raw form may seem useful, if processed and analyzed correctly, it can provide you with valuable hidden insights. The Data Analysis Workshop will help you learn how to discover these hidden patterns in your data, to analyze them, and leverage the results to help transform your business. The book begins by taking you through the use case of a bike rental shop. You'll be shown how to correlate data, plot histograms, and analyze temporal features. As you progress, you’ll learn how to plot data for a hydraulic system using the Seaborn and Matplotlib libraries, and explore a variety of use cases that show you how to join and merge databases, prepare data for analysis, and handle imbalanced data. By the end of the book, you'll have learned different data analysis techniques, including hypothesis testing, correlation, and null-value imputation, and will have become a confident data analyst.
Corona SDK Mobile Game Development:Beginner's Guide(Second Edition)
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
Mastering Google App Engine
If you have been developing web applications in Python or any other dynamic language but have always wondered how to write highly scalable web applications without getting into system administration and other plumbing, then this is the book for you. No experience in writing scalable applications is required.
专业级音乐制作理论与实践Pro Tools:从入门到应用
1人今日阅读
本书是目前国内出版的第一本详细介绍专业音乐制作平台——ProToots的技术性书籍。全书分7章,全面系统地介绍了Pro Tools在音乐制作中的应用和技巧,深入浅出地讲解了Pro Tools的各种功能,从基础到进阶,手把手带你进入音乐制作的殿堂。本书所配的DVD光盘包括视频教学和参考资料,具备24/96高保真音质,即学即用,方便您的学习和使用。本书适合对音乐制作感兴趣的读者和从事音乐制作的人员,可作为Pro Tools软件的教材,也可作为有相关工作经验的录音师的参考书。
Alarmstart East: The German Fighter Pilot's Experience on the Eastern Front 1941-1945
For anyone who is interested in the air war 1941-45, the information provided here is of inestimable value. There are no more than a handful of Second World War Luftwaffe members alive today. Patrick
Using CiviCRM(Second Edition)
The book is primarily for administrators tasked with implementing, configuring, maintaining, and updating CiviCRM, and staff users who are looking to better understand the tools available in order to become power users. CiviCRM is software that may be used by advocacy groups, non-profit, and non-governmental organizations, elected officials, professional and trade associations, government entities, political campaigns and parties, and other similar organizations, and this book will prove useful to all such users.
Learning Construct 2
1人今日阅读
If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.
Photographic Rendering with VRay for SketchUp
This book is filled with examples explaining the theoretical concepts behind them. Filled with ample screenshots, diagrams, and final rendered images, this book will help readers develop an understanding of photographic rendering with VRay.If you are a SketchUp user who would love to turn your favourite modelling application into a ‘virtual photography studio’, then this book has been designed and written for you. Existing VRay users will also find plenty to enjoy and benefit from in this book.Some basic experience with SketchUp and familiarity with photography will be helpful, but is not mandatory.
The Resiliency Advantage
Dr. Al Siebert explains how and why some people are more resilient than others and how resiliency can be learned at any age. The Resiliency Advantage will enable you to bounce back quickly from setbacks, gain strength from adversity, and meet life head on.
录音技术基础与数字音频处理指南
1人今日阅读
本书模拟与数字录音理论并重,强调理论与实践结合。全书共分为9章。第1章为声音的物理特性及声波在闭室中的传播;第2章为声音的主观感受及声音信号计量;第3章为乐器、音乐和语言的声学特性;第4章为声音的拾取——传声器原理及其使用;第5章为调音控制系统;第6章为声处理设备原理及应用;第7章为电子计算机数字音频工作站;第8章为数据存储、传输与同步;第9章为MIDI原理。本书适合电影和电视(包括多媒体和舞台扩声)等录音及扩声工作的专业技术人员、MIDI制作人员和艺术大专院校相关专业的学生阅读,可供相关大专院校作为教材选用,也是业余录音爱好者从了解到精通录音的学习书籍。
Scratch Cookbook
A practical approach with hands-on recipes to learn more about Scratch and its features.Scratch Cookbook is great for people who are still relatively new to programming but wish to learn more. It assumes you know the basics of computer operation. The methods of using Scratch are worked through quickly with a focus on more advanced topics, though readers can move at their own pace to learn all the techniques they need.
Blender 3D By Example
Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects.This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life.By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
常春藤英语 四级·上(常春藤英语系列)
本册是按照《义务教育课程标准》四级要求编写的,适合八年(初二)学生阅读。本书收录的作品中,有世界知名作家的经典文学作品、有澳大利亚、英国、美国、加拿大的古老传说、有历史战争中的经典人物事迹等等。地道优美的文学语言、传递人性真善美从而引起心灵共鸣的童话、发人深省而能够促进孩子形成良好性格的寓言,这些都如实反映了作品、作者所处年代的价值观和关注点,是人类文明发展进程中积淀的珍贵文化宝藏!
安卓传奇:Android缔造团队回忆录
3人今日阅读 推荐值 68.0%
本书讲述了Android如何从一个无法引起投资者兴趣的相机软件发展成为安装在全球30亿台设备上的移动操作系统的故事。作者花了四年时间,采访了早期Android团队的大部分成员,让这些鲜为人知的精彩故事得以保存下来,并以幽默诙谐的笔风呈现给读者。作者按照时间顺序讲述了这家初创公司是如何起步的,团队成员是如何走到一起的,以及他们是如何构建出这个操作系统的。这个雄心勃勃的项目从脆弱的低谷开始,这家初创公司最终被谷歌收购,并在激烈的行业竞争中披荆斩棘,成为席卷全球的移动操作系统。本书讲述的是Android的故事,任何对这个行业或产品感兴趣的人都可以阅读它,包括软件技术开发者、手机用户、产品经理、市场人员和公司高层决策人员,等等。
After Effects+AIGC 后期特效制作速成
《After Effects+AIGC 后期特效制作速成》是学习视频后期特效制作的图书,软件上主要使用的是Adobe After Effects并结合了AIGC工具Midjourney。本书分为3篇:入门篇、进阶篇和实战篇。整本书的内容涵盖后期特效制作的多个方面,包括特效的基础知识、人工智能在特效制作中的应用、常用插件的操作方法,以及特殊操作技巧和实际应用案例等。旨在帮助读者掌握后期特效制作的基本理论知识,学习各种技巧和方法,以提高视频后期特效制作能力。 《After Effects+AIGC 后期特效制作速成》不仅适合初学者学习后期特效的基础知识,也适合有一定经验的后期特效设计师用于进一步提升设计水平。本书内容丰富、实用,书中精彩案例配套高清视频讲解,方便读者观摩并跟随练习,是一本不可多得的后期特效学习参考书。
Unity Virtual Reality Projects
If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage.
HTML5 Canvas核心技术:图形、动画与游戏开发
1人今日阅读
本书共分9章,第1章介绍了canvas元素及如何在网络应用程序中使用它;第2章深入研究了如何使用Canvas的API进行绘制;第3章告诉读者如何绘制并操作canvas中的文本;第4章专门讲解图像、图像的操作及视频处理;第5章介绍如何实现平滑的动画效果;第6章讲解如何用JavaScript语言来实现精灵;第7章展示了如何在动画中模拟物理效果;第8章介绍了进行碰撞检测所用的技术;第9章以一个简单但是高效的游戏引擎开始,提供了游戏制作所需的全部支持功能;第10章讨论了实现定制控件的通用方法;第11章专门讲述如何实现基于Canvas的手机应用程序。
Mastering Salesforce CRM Administration
This book is written for Salesforce admins who are looking to gain an in-depth knowledge of the Salesforce platform and grow their value in their organization. It will teach them to implement and design advanced business process automation for the benefit of their organization.
Salesforce.com Customization Handbook
If you want to use Salesforce CRM to automate your business requirements, or you have already adopted Salesforce CRM and want to streamline the sales process, this book is for you. Whether you are new to Salesforce or a seasoned expert, you will be able to master the basic functions as well as the advanced features of Salesforce.com. No previous experience in computer coding or programming is required.
Leaflet.js Essentials
If you are a web developer working with geospatial concepts and mapping APIs, and you want to learn Leaflet to create mapping solutions, this book is for you. You need to have a basic knowledge of working with JavaScript and performing web application development.
Social Media for WordPress:Beginner's Guide
Fast paced, quick to read, impossible to put down, this book is a complete plan for social engagement on the web. You’ve heard plenty of social media success stories. You know your WordPress site inside and out, but you want help. Stop right now and pick up a copy of this book.
Complete Virtual Reality and Augmented Reality Development with Unity
Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets.Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity.This Learning Path includes content from the following Packt products:Unity Virtual Reality Projects - Second Edition by Jonathan Linowes.Unity 2018 Augmented Reality Projects by Jesse Glover.
气场的秘密2
2人今日阅读 推荐值 69.2%
读过《气场的秘密》的人都知道:气场是一种客观存在,用气场来解读一个人,是迄今为止最准确、最深刻的办法。在《气场的秘密2》当中,美国“气场之母”罗斯特里将提供超过100种解读和调节气场的具体方法,告诉我们该如何更好地发挥自身条件,去解读和调节你本人和你周围的气场,并最终达到改善人际关系、提高个人身心健康、更好发挥个人潜能的目的。罗斯特里关于气场的讲座一度在美国和日本引起轰动,被超过850家媒体报道,相信她的建议一定能给你的生活带来切实的改变。
Unity Virtual Reality Projects
If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage.
Dreamweaver CC+Flash CC+Photoshop CC网页制作与网站建设实战:从入门到精通
本书针对Dreamweaver CC、Flash CC及Photoshop CC进行网页设计与网站建设的应用方向,从软件基础开始,深入挖掘软件的核心工具、命令与功能,帮助读者在短时间内掌握软件,并将其运用到实际操作中。
篮球技术教学与训练(英汉双语)
本书介绍了160个技术教学与训练方法,涵盖了篮球运动的传、运、投、突、抢、防、切七大攻防技术,可充分满足技术教学与训练的实际需要。
Pro Tools HD:Advanced Techniques and Workfl ows
An easy-to-follow guide for using Pro Tools HD 11 effectively.This book is ideal for anyone who already uses ProTools and wants to learn more, or is new to Pro Tools HD and wants to use it effectively in their own audio workstations.
电子对抗英汉、汉英、缩略语词典
本词典囊括了迄今为止最新的有关电子对抗方面所使用的词汇。词典由四个部分组成。英汉部分收词20100余条;汉英部分收词20100余条;缩略语部分收缩略语7500余条;另有17个附录。由于电子对抗专业涉及多个学科领域,故编者在广泛收集电子对抗词汇的同时,还适量收入各相关学科的有关词汇,如雷达、情报、机电及计算机等方面的相关词汇,是电子对抗专业的必备工具书。
Unity 2020 Virtual Reality Projects
This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices.Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies.By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences.
Canvas Cookbook
The book is intended for readers with a preliminary knowledge of JavaScript and CSS. Whether you're a beginner or expert in this technology, the book provides recipes to help you build your own application, presentation, or game.
网站分析实战
目前,越来越多的网站开始重视数据,并期望从中发现新的机会,不管你是做网络营销、互联网产品设计、电子商务运营、个人站点运营维护,我们都希望从数据中寻找有价值的结论,并且指导公司管理层的决策,最终创造更大的网站价值。本书以通俗易懂的方式来讲解网站分析所需掌握的知识,剖析日常工作中遇到的问题,并且配合大量的实战案例的讲解。本书适合网站运营人员、网络营销人员(SEO、SEM、EDM)、网站产品经理和个人站长阅读,本书也适合计算机专业或者市场营销专业的自学。
交互设计的用户研究践行之路
2人今日阅读 推荐值 67.8%
在追求体验为王的时代,用户研究也成为了设计师、产品经理等人员需要具备的一项基本能力。两位作者认为“授人以鱼,不如授人以渔”,在参与过众多的互联网项目之后,她们将十多年来的项目经验与理论知识进行整合,最终形成了本书。本书从交互设计的角度出发,讲述了用户研究的基础知识以及问卷、访谈、用户画像、数据分析等最常用的研究方法,同时辅以案例讲解帮助读者理解和运用这些理论。书中大量案例来源于作者曾经服务过的企业产品,具有丰富的实操性和落地性,同时本书赠送配套PPT课件。 本书结构清晰,深入浅出,是一本难得的经典之作。书中融入了作者宝贵的职业经验和专业思考,对于交互设计师,用户界面设计师,用户研究员,产品经理,运营、开发等用户体验相关人员具有一定参考价值和借鉴意义。本书也适合交互设计、用户体验及相关专业的学生阅读,还可作为相关专业培训机构的参考用书。
孩子爱学敢说的30个主题英语启蒙
12人今日阅读 推荐值 82.3%
英伦华裔妈妈的双语养育亲子书、工具书。抓住0-6岁窗口期,像说母语一样说英语!本书涵盖语言主题+生活主题+游戏主题,让孩子和家长在一起玩的时候,就能自然习得地道英语!英伦学霸妈妈的主题英语启蒙亲子书、工具书。抓住母语习得窗口期,在生活主题、语言主题和游戏主题的日常浸入式对话交流中,为孩子提供足够的语言暴露量,让0-6岁孩子自然习得纯正英语。为中国家长和孩子提供科学、轻松、有趣的英语启蒙指导。
CSS3艺术:网页设计案例实战
1人今日阅读
本书以 CSS3 版本为平台,使用大量生动、美观的实例,系统地剖析了 CSS 与视觉效果相关的重要语法。全书分为13章,第1章回顾基础知识,第2章~第10章介绍了 CSS3 的伪元素,边框,背景, 阴影,剪切、滤镜和色彩混合,变量与计数器,变换、缓动、动画等在视觉展现方面的内容,第 11 章~第13 章探讨了 CSS3 在造型创意、动画创意和文字特效创意方面的设计思路。
2019年11月全国计算机技术与软件专业技术资格(水平)考试《软件评测师(中级)》复习全书【核心讲义+历年真题详解】
2人今日阅读
本书是全国计算机技术与软件专业技术资格(水平)考试“软件评测师(中级)”科目的复习全书,参考软件评测师(中级)考试大纲的具体要求,并结合相关考试教材和复习资料精心编写而成,包括三部分内容:第一部分为备考指南。对全国计算机技术与软件专业技术资格(水平)考试软件评测师(中级)的考试大纲、考试概况以及复习策略等进行详细解读。第二部分为核心讲义。遵循相关参考教材和考试大纲的考察要求及有关法律法规的规定,深入、细致地研究大纲中的考试目标、考试内容模块与要求、试卷结构和题型示例,全面讲解考试重难点内容,整理归纳教材精华知识,总结提炼高频考点,梳理知识逻辑关系,旨在帮助考生切中考试重点,少走弯路,缩短备考时间,提高备考效率。第三部分为历年真题及详解。精选历年考试真题,提供了相应的答案及解析。考生可以熟悉真题的考试特点,巩固知识点并测试自己的水平,由此牢固掌握相关概念及知识点,稳步提升考试能力。
互联网金融路线图
本书全面、系统地讲解了传统金融机构互联网转型的各种方法,内容涵盖传统金融的思与变、互联网转型方法论,以及商业模式、产品规划、平台运营、品牌建设、管理体系、风险控制等影响传统金融机构互联网转型成功的六个最重要因素,六者之间相辅相成,同时也互相制约,共同构建了一个完整的传统金融机构转型体系。互联网金融领域与大数据、云计算、实体产业、老百姓的衣食住行等各方面的融合飞速进行,相信随着实力强劲的传统金融机构全面布局互联网金融,传统金融机构通过进行全面的互联网转型一定能够实现凤凰涅.、重振雄风、再创辉煌。本书适合对互联网金融以及传统金融转型有兴趣的读者,希望本书能够帮助传统金融机构互联网转型插上腾飞的翅膀!
与孩子一起玩英文:游戏篇(1阶)
1人今日阅读 推荐值 84.7%
本书包括探索科学的游戏;培养音乐与艺术感的游戏;强健体魄的游戏;培养好习惯的游戏;提高快速反应能力的游戏;培养合作与沟通能力的游戏;提高想象力的游戏等。本书不但介绍了游戏的玩法,而且提供了游戏过程中使用的各种词汇、句型和游戏过程中需用到的英文表达。
Android:Game Programming
If you are completely new to Java, Android, or game programming, this book is for you. If you want to publish Android games for fun or for business and are not sure where to start, then this book will show you what to do, step by step, from the start.