出现在书名中的结果
共 324 条

Linux:Embedded Development
2人今日阅读
If you are a developer who wants to build embedded systems using Linux, this book is for you. It is the ideal guide for you if you want to become proficient and broaden your knowledge. A basic understanding of C programming and experience with systems programming is needed. Experienced embedded Yocto developers will find new insight into working methodologies and ARM specific development competence.

Vue.js 2 Web Development Projects
1人今日阅读
If you are a web developer who now wants to create rich and interactive professional applications using Vue.js, then this book is for you. Prior knowledge of JavaScript is assumed. Familiarity with HTML, Node.js, and tools such as npm and webpack will be helpful but not necessary.

Linux Device Drivers Development
1人今日阅读
This book will help anyone who wants to get started with developing their own Linux device drivers for embedded systems. Embedded Linux users will benefit highly from this book.This book covers all about device driver development, from char drivers to network device drivers to memory management.

Xamarin:Cross-Platform Mobile Application Development
1人今日阅读
Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns.Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. You will master the steps of getting the app ready and publishing it in the app store. The last module starts with general topics such as memory management, asynchronous programming, local storage, networking, and platform-specific features. You will learn about key tools to leverage the pattern and advanced implementation strategies. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin.

End to End GUI Development with Qt5
1人今日阅读
Qt 5.9 is an application development framework that provides a great user experience and develops full-capability applications with Qt Widgets, QML, and even Qt 3D. This learning path demonstrates the power and flexibility of the Qt framework for desktop application development and shows how you can write an application once and deploy it to multiple operating systems. It will address all the challenges while developing cross-platform applications with the Qt framework.This course will give you a better understanding of the Qt framework and tools to resolve serious issues such as linking, debugging, and multithreading. It will also upskill you by explaining how to create a to-do-style app and taking you through all the stages in building a successful project. You will build a suite of apps; while developing these apps, you’ll deepen your knowledge of Qt Quick's layout systems, and see Qt 3D and widgets in action. The next project will be in the industrial and agricultural sectors: making sense of sensor data via a monitoring system. Your apps should run seamlessly across devices and operating systems such as Android, iOS, Windows, or Mac, and be cost-effective by integrating with existing web technologies. You take the role of lead developer and prototype a monitoring system. In doing so, you’ll get to know Qt's Bluetooth and HTTP APIs, as well as the Charts and Web Engine UI modules. These projects will help you gain a holistic view of the Qt framework.

Tkinter GUI Application Development Blueprints(Second Edition)
1人今日阅读
This book is for a beginner to intermediate-level Pythonists who want to build modern, cross-platform GUI applications with the amazingly powerful Tkinter. Prior knowledge of Tkinter is required.

Advanced Blockchain Development
1人今日阅读
Blockchain technology is a distributed ledger with applications in industries such as finance, government, and media. This Learning Path is your guide to building blockchain networks using Ethereum, JavaScript, and Solidity. You will get started by understanding the technical foundations of blockchain technology, including distributed systems, cryptography and how this digital ledger keeps data secure. Further into the chapters, you’ll gain insights into developing applications using Ethereum and Hyperledger. As you build on your knowledge of Ether security, mining , smart contracts, and Solidity, you’ll learn how to create robust and secure applications that run exactly as programmed without being affected by fraud, censorship, or third-party interference. Toward the concluding chapters, you’ll explore how blockchain solutions can be implemented in applications such as IoT apps, in addition to its use in currencies. The Learning Path will also highlight how you can increase blockchain scalability and even discusses the future scope of this fascinating and powerful technology. By the end of this Learning Path, you'll be equipped with the skills you need to tackle pain points encountered in the blockchain life cycle and confidently design and deploy decentralized applications.This Learning Path includes content from the following Packt products:Mastering Blockchain - Second Edition by Imran Bashir.Building Blockchain Projects by Narayan Prusty.

Modern C++:Efficient and Scalable Application Development
1人今日阅读
C++ is one of the most widely used programming languages. It is fast, flexible, and used to solve many programming problems.This Learning Path gives you an in-depth and hands-on experience of working with C++, using the latest recipes and understanding most recent developments. You will explore C++ programming constructs by learning about language structures, functions, and classes, which will help you identify the execution flow through code. You will also understand the importance of the C++ standard library as well as memory allocation for writing better and faster programs.Modern C++: Efficient and Scalable Application Development deals with the challenges faced with advanced C++ programming. You will work through advanced topics such as multithreading, networking, concurrency, lambda expressions, and many more recipes.By the end of this Learning Path, you will have all the skills to become a master C++ programmer.This Learning Path includes content from the following Packt products:Beginning C++ Programming by Richard Grimes.Modern C++ Programming Cookbook by Marius Bancila.The Modern C++ Challenge by Marius Bancila.

Godot Engine Game Development Projects
1人今日阅读
Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience is recommended.

Mastering Web Application Development with Express
1人今日阅读
If you are a Node.js developer who wants to take your Express skills to the next level and develop high performing, reliable web applications using best practices, this book is ideal for you. The only prerequisite is knowledge of Node.js.

Android Studio 3.6 Development Essentials(Java Edition)
To meet the demands of the mobile market and keep its developer community ahead, Android rolls out frequent updates. Focussing on Android Jetpack libraries, this book teaches you how to build reliable Android applications using Java.The book begins with the set-up of Android development and testing environments on Windows, macOS, and Linux. You will create an Android app and test it on an Android virtual device and a physical Android device. Next, you’ll explore the features of Android Studio 3.6, Android 10, Android architecture, and Android Jetpack. Moving ahead, you’ll cover touch-screen handling, cloud-based file storage, and foldable device support. The book then covers advanced topics such as views and widget implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle.By the end of this book, you’ll have all the knowledge and skills needed to create modern Android applications.

Unity 2020 Mobile Game Development
Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development.This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores.By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games.

Modern Web Development with ASP.NET Core 3
ASP.NET has been the preferred choice of web developers for a long time. With ASP.NET Core 3, Microsoft has made internal changes to the framework along with introducing new additions that will change the way you approach web development. This second edition has been thoroughly updated to help you make the most of the latest features in the framework, right from gRPC and conventions to Blazor, which has a new chapter dedicated to it.You’ll begin with an overview of the essential topics, exploring the Model-View-Controller (MVC) pattern, various platforms, dependencies, and frameworks. Next, you’ll learn how to set up and configure the MVC environment, before delving into advanced routing options. As you advance, you’ll get to grips with controllers and actions to process requests, and later understand how to create HTML inputs for models. Moving on, you'll discover the essential aspects of syntax and processes when working with Razor. You'll also get up to speed with client-side development and explore the testing, logging, scalability, and security aspects of ASP.NET Core. Finally, you'll learn how to deploy ASP.NET Core to several environments, such as Azure, Amazon Web Services (AWS), and Docker.By the end of the book, you’ll be well versed in development in ASP.NET Core and will have a deep understanding of how to interact with the framework and work cross-platform.

Django 3 Web Development Cookbook
Django is a web framework for perfectionists with deadlines, designed to help you build manageable medium and large web projects in a short time span. This fourth edition of Django Web Development Cookbook is updated with Django 3's latest features to guide you effectively through the development process.This Django book starts by helping you create a virtual environment and project structure for building Python web apps. You'll learn how to build models, views, forms, and templates for your web apps and then integrate JavaScript in your Django apps to add more features. As you advance, you'll create responsive multilingual websites, ready to be shared on social networks. The book will take you through uploading and processing images, rendering data in HTML5, PDF, and Excel, using and creating APIs, and navigating different data types in Django. You'll become well-versed in security best practices and caching techniques to enhance your website's security and speed. This edition not only helps you work with the PostgreSQL database but also the MySQL database. You'll also discover advanced recipes for using Django with Docker and Ansible in development, staging, and production environments.By the end of this book, you will have become proficient in using Django's powerful features and will be equipped to create robust websites.

Hands-On Swift 5 Microservices Development
The capabilities of the Swift programming language are extended to server-side development using popular frameworks such as Vapor. This enables Swift programmers to implement the microservices approach to design scalable and easy-to-maintain architecture for iOS, macOS, iPadOS, and watchOS applications.This book is a complete guide to building microservices for iOS applications. You’ll start by examining Swift and Vapor as backend technologies and compare them to their alternatives. The book then covers the concept of microservices to help you get started with developing your first microservice. Throughout this book, you’ll work on a case study of writing an e-commerce backend as a microservice application. You’ll understand each microservice as it is broken down into details and written out as code throughout the book. You’ll also become familiar with various aspects of server-side development such as scalability, database options, and information flow for microservices that are unwrapped in the process. As you advance, you’ll get to grips with microservices testing and see how it is different from testing a monolith application. Along the way, you’ll explore tools such as Docker, Postman, and Amazon Web Services.By the end of the book, you’ll be able to build a ready-to-deploy application that can be used as a base for future applications.

Linux Device Driver Development Cookbook
Linux is a unified kernel that is widely used to develop embedded systems. As Linux has turned out to be one of the most popular operating systems used, the interest in developing proprietary device drivers has also increased. Device drivers play a critical role in how the system performs and ensures that the device works in the manner intended. By offering several examples on the development of character devices and how to use other kernel internals, such as interrupts, kernel timers, and wait queue, as well as how to manage a device tree, you will be able to add proper management for custom peripherals to your embedded system. You will begin by installing the Linux kernel and then configuring it. Once you have installed the system, you will learn to use the different kernel features and the character drivers. You will also cover interrupts in-depth and how you can manage them. Later, you will get into the kernel internals required for developing applications. Next, you will implement advanced character drivers and also become an expert in writing important Linux device drivers. By the end of the book, you will be able to easily write a custom character driver and kernel code as per your requirements.

Hands-On Full Stack Development with Spring Boot 2 and React(Second Edition)
React Hooks have changed the way React components are coded. They enable you to write components in a more intuitive way without using classes, which makes your code easier to read and maintain. Building on from the previous edition, this book is updated with React Hooks and the latest changes introduced in create-react-app and Spring Boot 2.1.This book starts with a brief introduction to Spring Boot. You’ll understand how to use dependency injection and work with the data access layer of Spring using Hibernate as the ORM tool. You’ll then learn how to build your own RESTful API endpoints for web applications. As you advance, the book introduces you to other Spring components, such as Spring Security to help you secure the backend. Moving on, you’ll explore React and its app development environment and components for building your frontend. Finally, you’ll create a Docker container for your application by implementing the best practices that underpin professional full stack web development.By the end of this book, you’ll be equipped with all the knowledge you need to build modern full stack applications with Spring Boot for the backend and React for the frontend.

C++ Game Development By Example
Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++.C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games.By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.

Complete Virtual Reality and Augmented Reality Development with Unity
Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets.Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity.This Learning Path includes content from the following Packt products:Unity Virtual Reality Projects - Second Edition by Jonathan Linowes.Unity 2018 Augmented Reality Projects by Jesse Glover.

Hands-On GUI Application Development in Go
Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications.

Modern JavaScript Web Development Cookbook
JavaScript has evolved into a language that you can use on any platform. Modern JavaScript Web Development Cookbook is a perfect blend of solutions for traditional JavaScript development and modern areas that developers have lately been exploring with JavaScript. This comprehensive guide teaches you how to work with JavaScript on servers, browsers, mobile phones and desktops.You will start by exploring the new features of ES8. You will then move on to learning the use of ES8 on servers (with Node.js), with the objective of producing services and microservices and dealing with authentication and CORS. Once you get accustomed to ES8, you will learn to apply it to browsers using frameworks, such as React and Redux, which interact through Ajax with services. You will then understand the use of a modern framework to develop the UI. In addition to this, development for mobile devices with React Native will walk you through the benefits of creating native apps, both for Android and iOS.Finally, you’ll be able to apply your new-found knowledge of server-side and client-side tools to develop applications with Electron.

Hands-On Full:Stack Web Development with ASP.NET Core
Today, full-stack development is the name of the game. Developers who can build complete solutions, including both backend and frontend products, are in great demand in the industry, hence being able to do so a desirable skill. However, embarking on the path to becoming a modern full-stack developer can be overwhelmingly difficult, so the key purpose of this book is to simplify and ease the process.This comprehensive guide will take you through the journey of becoming a full-stack developer in the realm of the web and .NET. It begins by implementing data-oriented RESTful APIs, leveraging ASP.NET Core and Entity Framework. Afterward, it describes the web development field, including its history and future horizons. Then, you’ll build webbased Single-Page Applications (SPAs) by learning about numerous popular technologies, namely TypeScript, Angular, React, and Vue. After that, you’ll learn about additional related concerns involving deployment, hosting, and monitoring by leveraging the cloud; specifically, Azure. By the end of this book, you’ll be able to build, deploy, and monitor cloud-based, data-oriented, RESTful APIs, as well as modern web apps, using the most popular frameworks and technologies.

Industrial Internet Application Development
The Industrial Internet refers to the integration of complex physical machines with networked sensors and software. The current growth in the number of sensors deployed in heavy machinery and industrial equipment will lead to an exponential increase in data being captured that needs to be analyzed for predictive analytics. This also opens up a new avenue for developers who want to build exciting industrial applications. Industrial Internet Application Development serves as a one-stop guide for software professionals wanting to design, build, manage, and operate IIoT applications. You will develop your first IIoT application and understand its deployment and security considerations, followed by running through the deployment of IIoT applications on the Predix platform. Once you have got to grips with what IIoT is, you will move on to exploring Edge Development along with the analytics portions of the IIoT stack. All this will help you identify key elements of the development framework, and understand their importance when considering the overall architecture and design considerations for IIoT applications. By the end of this book, you will have grasped how to deploy IIoT applications on the Predix platform, as well as incorporate best practices for making fault-tolerant and reliable IIoT systems.

Swift Game Development(Third Edition)
Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time.By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store.

Hands-On Agile Software Development with JIRA
As teams scale in size, project management can get very complicated. One of the best tools to deal with this kind of problem is JIRA. This book will start by organizing your project requirements and the principles of Agile development to get you started. You will then be introduced to set up a JIRA account and the JIRA ecosystem to help you implement a dashboard for your team's work and issues. You will learn how to manage any issues and bugs that might emerge in the development stage. Going ahead, the book will help you build reports and use them to plan the releases based on the study of the reports. Towards the end, you will come across working with the gathered data and create a dashboard that helps you track the project's development.

Progressive Web Application Development by Example
Are you a developer that wants to create truly cross-platform user experiences with a minimal footprint, free of store restrictions and features customers want? Then you need to get to grips with Progressive Web Applications (PWAs), a perfect amalgamation of web and mobile applications with a blazing-fast response time.Progressive Web Application Development by Example helps you explore concepts of the PWA development by enabling you to develop three projects, starting with a 2048 game. In this game, you will review parts of a web manifest file and understand how a browser uses properties to define the home screen experience. You will then move on to learning how to develop and use a podcast client and be introduced to service workers. The application will demonstrate how service workers are registered and updated. In addition to this, you will review a caching API so that you have a firm understanding of how to use the cache within a service worker, and you'll discover core caching strategies and how to code them within a service worker.Finally, you will study how to build a tickets application, wherein you’ll apply advanced service worker techniques, such as cache invalidation. Also, you'll learn about tools you can use to validate your applications and scaffold them for quality and consistency. By the end of the book, you will have walked through browser developer tools, node modules, and online tools for creating high-quality PWAs.

Beginning API Development with Node.js
Using the same framework to build both server and client-side applications saves you time and money. This book teaches you how you can use JavaScript and Node.js to build highly scalable APIs that work well with lightweight cross-platform client applications. It begins with the basics of Node.js in the context of backend development, and quickly leads you through the creation of an example client that pairs up with a fully authenticated API implementation. By the end of the book, you’ll have the skills and exposure required to get hands-on with your own API development project.

Hands-On Full Stack Web Development with Aurelia
Hands-On Full Stack Web Development with Aurelia is for you if you are a web or full-stack JavaScript developer who has experience with traditional stacks such as LAMP, MEAN, or MERN and wish to explore the power of Aurelia and new stack with modern web technologies.

Node.js Web Development
This book is for anybody looking for an alternative to the "P" languages (Perl, PHP, and Python), or anyone looking for a new paradigm of server-side application development. You should have at least a rudimentary understanding of JavaScript and web application development.

Full-Stack Web Development with Vue.js and Node
Isomorphic JavaScript was the buzzword of the year 2017, allowing developers to utilize a single language throughout their web development stack and build cost-effective and scalable applications. MEVN is a one such modern web development stack consisting of web applications such as MongoDB, Express.js, Vue.js, and Node.js. Hands-On Full-Stack Web Development with Vue.js 2 and Node.js leverages the harmony of these technologies to help you create full-stack web applications.Starting with the core frameworks, this example-based guide explains all the key concepts of frameworks, how to set them up properly, and how to use popular modules to connect them together and make them work cohesively. You will learn all this with the help of real-world examples. In addition to this, you will be able to scaffold web application architecture, add an authentication layer, and develop the MVC structure to support the development of your application. You'll explore how to create data models for your applications and then write REST APIs by exposing your data model to your application.Solely orientated towards building a full, end-to-end application using the MEVN stack, this book will help you understand how your application development grows.

Advanced Node.js Development
This book is for anyone looking to launch their own Node applications, switch careers, or freelance as a Node developer. You should have a basic understanding of JavaScript in order to follow this book. This book follows directly on from Learning Node.js Development, but more advanced readers can benefit from this book without having read the first part.

Hands-On Full:Stack Development with Swift
This book is for developers who are looking to build full-stack web and native mobile applications using Swift. An understanding of HTML, CSS, and JavaScript would be beneficial when building server-rendered pages with Vapor.

Test-Driven Java Development(Second Edition)
If you're an experienced Java developer and want to implement more effective methods of programming systems and applications, then this book is for you.

Windows Presentation Foundation Development Cookbook
The book is intended for developers who are relatively new to WPF (Windows Presentation Foundation), or those who have been working with WPF for some time, but want to get a deeper understanding of its foundation and concepts to gain practical knowledge. Basic knowledge of C# and Visual Studio is assumed.

Dynamics 365 Application Development
This book targets skilled developers who are looking to build business-solution software and are new to application development in Microsoft Dynamics 365, especially for CRM.

Embedded Linux Development Using Yocto Project Cookbook(Second Edition)
If you are an embedded Linux developer with the basic knowledge of Yocto Project, this book is an ideal way to broaden your knowledge with recipes for embedded development.

Odoo 11 Development Cookbook(Second Edition)
If you're a Python developer and want to develop highly efficient business applications with the latest Odoo framework (or if you just want a hands on problem solution book for all your Odoo Development related issues), this book is for you! Some experience with the JavaScript programming language and web development is required to get the most out of this book.

Hands-On Chatbots and Conversational UI Development
This book is for developers who are interested in creating interactive conversational UIs/Chatbots. A basic understanding of JavaScript and web APIs is required.

Java EE 8 Application Development
If you are a Java developer who wants to become proficient with Java EE 8, this book is ideal for you. You are expected to have some experience with Java and to have developed and deployed applications in the past, but you don't need any previous knowledge of Java EE.

Unity 2017 Mobile Game Development
If you are a game developer and want to build mobile games for iOS and Android, then this is the book for you. Previous knowledge of C# and Unity is helpful, but not required.